#ifndef APPSCENE_2018
#define APPSCENE_2018

#include    "scene.h"
#include "../../gameapp.h"

class AppScene : public Scene
{
public:
    AppScene(GameApp* app){m_app = app;}
    virtual ~AppScene() override{m_app = 0;}

protected:
    GameApp* m_app;
};


#endif
